What I'm really liking about the feral tree as it's shaping up is that there's plenty of room for all three feral sps. MT, OT, and dps. Right now, the feral tree is good for...OT. (And ya, I'll still throw it out there: I still want to see more for the
MT side of things). Rend and Tear...either Blizzard is a bit out of toh with how feral druids are played, or maul and ferious bite are due for a rework before the expansion goes live. This is namely bause most people don't really use either of them. Ferious Bite doesn'turrently ale
worth a damn and it's already been proven that R is a mh better finisher in terms of DPE. Maul is often seen as a feral tank's rage dump and nothing more. 5 talents is an awful lot to invest in an augment that has sh limited use, espiallyonsidering it's
not "linked" to Berserk. I'd like to see the math on whether the irease in TPS from spamming Maul (nevermind seltive use based on available rage) would be better than 2% ireased damage (andonsequently added threat) from Master Shapeshifter. I like that I'll be able to run with aompletely viable 5-man tanking sp as a feral druid and still be a juggernaut in a solo environment (though probably slightly less efftive vs. elites as a T feral druid) and then, oe I'm through the majority of the solo business at 80, resp based on what my guild needs most and still have the versatility to get
the most out of the game.
Maul is a rage dump, just like Hero Strike for warriors. That said, I think 4% to all damage from Master Shapeshifter is better than 10% to Maul from Rend and Tear. We already get 20% more maul and mangle damage all the time from Savage fury for just 2 talent points, so theonditional part of Rend and Tear for 5 talent points makes it too prey for tanking. With 60%rit just from talents (on a bleeding target), Ferious Bite might finally be useful for DPS. Then again, it might still sk. It's too early to see how FB and R will ale with AP (yes, I know they have the data from beta, but Blizz hasn't started tweaking DPS numbers to balae thelasses yet). We're also getting a new finisher at 75 thaturrently boosts AP by 40% for 1419242934 sonds. Also, King of the Jungle affts Enrage, not Berserk.
Enrage is on a 1 minD, lasts 10 s, and gives 20 rage while reding your armor by 2716%. It seems like it's a great talent for OT, sie youan use Enrage when you're noturrently being hit to irease your DPS and and get more rage.
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