Rogue sap2010-03-26 00:00:00Sap ranks should work on Humanoids only, based on the of the
Nightfall - Tauren Feral DruidSorry about that , i looked at the spell on alakhazam that said this the target for up to 35 se...
Looking for advice from better hunters!!2010-03-09 00:00:00OK, here's the nice version. Replace all gear that doesn't have agility on it. Strength and Spirit are absolute crap and will do nothing for you whatsoever. Im assuming since your new you didn't know this. As far as your main weapon....wow, get an upgraded one! At 29 you should have at the very least a decent ranged weapon since thats your bread and butter. Your gloves are for lowbie druids not hunters, you don't need defense as your pet will be your defense. Make sure you train him with the most current level of growl, and also make sure its on at all times. If I were you I would make some money with your proffesions and buy of the monkey items. They will have agility and stam on them. are absolute cra...
Impressions on WOTLK2009-09-07 00:00:00This week we take a break from investigating the elements of gaming as I hazard something new and write my first game review: early impressions on Wrath of the Lich King. I must add before I begin that, since I have no characters L68 and above, I am in no position to discuss the new continent of Northrend. However that is only one facet of WOTLK and while it is the largest addition it is, in terms of advances in game design, perhaps one of the least significant.With the release of WOTLK, Blizzard proved once again that they understand business far better than the American automobile industry. Regardless of whatever storm of skill and circumstance thrust WoW to the top of the MMO heap, the newest expansion shows that Blizzard isn't content simply to rest on its laurels. Except for graphics, which are difficult to advance in an expansion, WOTLK brings the 4-year old WoW universe on par with the newest innovations of fantasy MMOs and, in several ways, pushes beyond them.As a minor example, take LOTRO which is now celebrating nineteen months and has just released its own expansion. While a fine game in its own right, LOTRO really didn't introduce anything "new" to MMOs. It differs from WoW in details rather than in kind. One of the details that LOTRO has offered is its post-creation character customization in the form of outfits and barbershops. While WoW hasn't allowed for outfit appearances it did introduce barbershops with its pre-WOTLK patch, bringing it on par. A more significant example occurs in a comparison with WAR. One of the few things that impressed me about WAR was its highly detailed Tome of Knowledge that catalogued player activities and accomplishments. Yet WoW has already matched this with its own Achievement system. Similarly, AoC's great selling points include PvP fortifications and the construction of siege equipment. In Northrend, such armament is possible as well as other new innovations like multi-player vehicles.Comparisons aside, what has impressed me most about WOTLK thus far is the Death Knight. Hearing rumors of the prestige class beforehand, I was skeptical. The concept of the DK character type wasn't particularly inspiring to me, though I do recall the Death Knight had the best complaint from Warcraft II: "This is why I ended it all!" Or perhaps that was Teron Gorefiend specifically, it's been a while. Nevertheless, I was pleasantly surprised despite my doubts. That is not to say that the introduction of WOTLK in general and the Death Knight in specific has been devoid of shortcomings. With its release, the game world and Hellfire Peninsula i...
BC: Tanking Gems2009-09-01 00:00:00Def, +5 Sta
Drop
Heroic Durn
Enduring Seaspray Emerald
+5 Def, +7 Sta
Crafted
SSO RepPurple Gems
Effect
Source
Regal
Nightseye
+4 Dodge, +6 Sta
Crafted
SSO Rep
Token system revealed, Next build changes, blue posts2009-08-27 00:00:00Token system revealed<br /><br /> Last week, Tigole hinted that Heroic Badges and BG Tokens would get storage space. If you are on beta and type "/console showtokenframe 1" followed by "/token", this tokens window will show and it's probably the new storage system Tigole talked about that will track all your tokens, honor and arena points. <br /><br />Next Beta Build - Class ChangesThe official Wrath of the Lich King talent calculators have been updated on Thursday and Saturday, and we compared WoWhead talent calculators (current beta build) with official talent calculators (we assume these new class changes are from the next beta build) to find out the new class changes from Saturday's update. Death Knight<br /> Blood Vendetta now heals you up to 2/4% (old version: 3/6%) of your total maximum health. Blood Gorged (Tier 10) is now only affecting melee damage. Mark of Blood no longer has a cooldown. (that's probably a typo on the official talent calc) Frost New Tier 8 Talent - Blood of the North - Whenever you used a Blood Strike, there is a 20% chance that the Blood Rune will become a Death Rune when it activates. Improved Icy Touch now does an additional 10/20/30/40/50% damage or 20/40/60/80/100% damage to Frozen Targets. Frost Strike no longer requires Merciless Combat to be trained. Frost Aura now increases your Frost Resistance by 32/64 (old 26/49). Nerves of Cold Steel moved from Tier 3 to Tier 2. Annihilation moved from Tier 6 to Tier 3. Merciless Combat moved from Tier 8 to Tier 6. Aneurysm moved from Tier 8 to Tier 7. Unholy Corpse Explosion damage increased from 60 to 216 damage (modified by attack power). Improved Corpse Explosion length component increased from 9 seconds to 15 seconds. Unholy Aura now increases your Shadow Resistance by 32/64 (old 26/49).<br /><br /> Druid<br /> Balance<br /> Typhoon Mana cost increased from 475 mana to 645 mana, and damage increased from 400 to 530. Force of Nature cooldown reduced from 3 to 2 minutes. Feral Primal Tenacity now reduces the duration of Fear effects by 10/20/30% (old version: 5/10/15%) , and reduces all damage taken while Stunned by 10/20/30% (old version: 5/10/15%).<br /><br /> Hunter<br />Marksmanship Aimed Shot casting time increased from 2.5 to 3 secs. Survival Wyvern Sting minimum range increased to 8 yards from 5 yards. Hunting Party - Your critical shots have a 20/30/40/50/60% (old version: 20/40/60/80/100%) chance to restore 2% mana, 10 energy, 4 rage or 10 Runic Power to all members of your party. This effect has an 8 sec. cooldown.<br /><br /> Mage<br /> Arcane Arcane Impact (tier 3) changed to Spell Impact proccing off many more spells. Tooltip: Increases the critical strike chance of your Arcane Explosion, ArcaneBlast, Blast Wave, Fire Blast, Ice Lance, Cone of Cold spells by an additional 2/4/6%. Arcane Potency (tier 6) no longer requires 5 points in Arcane Concentration (tier 2), but 1 point in Presence of Mind. Student ...
Patch 3.2 for World of Warcraft Might Go Live Tomorrow2009-08-13 00:00:00World of Warcraft is the most popular online video game in the world, boasting the huge number of 11,5 million paying subscribers each month. After already seeing two new expansions in the form of The Burning Crusade and Wrath of the Lich King, interest for this title is still going strong. This is especially true these days as the upcoming 3.2 patch for World of Warcraft is preparing to be released, after being tested by many players in a closed beta stage. But even though Blizzard is keeping to its old tradition of not confirming...
but there's some ne ts in2009-05-09 00:00:00Usually the O-boards are evil, but there's some ne ts in this thread. Generally when to use purge, grounding totem, and earth shk. You're right, talents define your role... but thankfully all three sps are viable. I have my most experiee as resto; we make amazing raid (spot) healers. If you're healing the tank or have more than one resto shaman,ast rank 1 healing wave on the tank for the healing way and aestral fortitude buffs. Ian't think of any resto talents that are spifally useless, though nature's guardian isn't so great and healing fus starts to lose its luster simpily bause you shouldn't be taking agro. As for the other sps, I only briefly raided as elemental and haven't had enhaement gear sie level 67; I'll leave that for others. I will say though, that we spifally build our DPS group around an enhaement shaman: his buffs are just that good. I think the most important part of raiding is group synergy, and this is espially true with healers and the main tank. The healers should be in the same group: make sure you have target-of-target and theast bar tive (is this part of the default UI yet?), so youan tell who'sasting what on whom. Also, make sure everyone in the raid has an agro meter and a ...
up on my drain tanking in the2009-05-05 00:00:00Hmm, I'll have to read up on my drain tanking in the stkies. I did get that feloentation 55 so I'm at 70%hae to not be interrupted. Here's my build so far: Gyfford- Blkwing Lair Oh if you looked at myurrent gear. This server is rough. Either it's totally top heavy or there are a lot of gold sellers. Most of the level 10 gear is over 1G. That's when there is stuff in the AH... I'm sorry but I'm not spending 6G on a green brers of... So yeah, itould be mh better, sadly. I went with a Medium PvP server... Little did I know it w...
to solo all the old-world2009-04-27 00:00:00<br>whh would be the betterlass to solo all the old-world dungeonsraids for the purposes of disehanting loot? Feral druid or prot pally?
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Borsukholar777
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<br><br>Generally when logging out you leave a group automatally, right? This instead simply exits the game (not logging you, there's a differee) and leaves you in the groupraid, just like if you had been dionnted. And I hope thatame out right: it's early, I tired >.< EDIT: typo. <br>If you're in a raid group, logging out does not remove you from the group.<br>I was just reading that they put 'leashes' on all the world bosses so theyan't be kited. Also I guess youan get banned for kiting. Anyone know more about this at all? I guess I should stop bringing Fel Reavers to the opposing town.....oops.<br> <br>Well putting a litt...
night elf2009-04-02 00:00:00you send your 5 wisps to gold mine.then you start building 6 more wisp.the first one which pop out builds ancient of war.second one builds moon well all other wisps goes to harvest lumber .after few minuts you build altar of elders and another moon well.till then you build 3 archers.then you build a hero(demon hunter)then you start creeping for that time you will upgrade tree of life into the tree of ages.then built ahunters hall.for this time built at least 5 more archers and 2 moon we...